Infocom on PDP-11

Allison ajp166 at bellatlantic.net
Sun May 8 16:45:00 CDT 2005


>
>Subject: Re: Infocom on PDP-11
>   From: Philip Pemberton <philpem at dsl.pipex.com>
>   Date: Sun, 08 May 2005 22:06:15 +0100
>     To: cctalk at classiccmp.org
>
>In message <f4eb766f05050813432f2d277a at mail.gmail.com>
>          Ethan Dicks <ethan.dicks at gmail.com> wrote:
>
>> One of the events in the timeline mentions a ZIP (Zork Implementaton
>> Program - the game engine) for the DECmate.  If anyone has ever seen
>> an Infocom title for the DECmate, I'd love to play with it.  I'd
>> expect that it was for an optional 8-bit coprocessor board, not for
>> the primary 12-bit 6100 processor, but I'd like to know for sure.

It was for either the Z80 apu running CP/M making its a terminal/media
thing rather than new version.

>I'm not sure just how powerful the 6100 is, but I doubt it would be too
>difficult to port one of the simpler Z-machine engines from Linux or BSD to
>whatever the DECmate runs (VMS?)

Decmate II/III uses 6120 (PDP-8 with EMA).  There is no *nix for the PDP-8
and OS278 is common.  FYI: VMS runs on VAX(32bit) and Alpha(64bit).

If you can fit the game format into a 32Kword 12bit machine it's possible.
Generally speaking there isn't a C compiler for PDP-8 I know of and the
4k paged addressing and very minimalist instruction set would be an 
interesting challenge. I've seen Fortan, Focal, Basic and even algol
on an 8 but never C.


There is also the VAXmate, a flavor of a 286 clone.


Allison


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