AMD bit-slice machines

Richard legalize at xmission.com
Sat Dec 31 11:26:01 CST 2005


In article <20051231164513.8B0ADBA47E7 at mini-me.trailing-edge.com>,
    shoppa_classiccmp at trailing-edge.com (Tim Shoppa)  writes:

> At the application-specific level, the classic reference
> is "Mick and Brick". I think there's a PDF floating around on the web
> but I don't know exactly where.

I have a genuine copy of "Mick and Brick".  This is the Amazon page:
<http://www.amazon.com/gp/product/0070417814/002-0495629-6508806>

It was the text for a digital design class I took while an
undergraduate EE at UDel.  Unfortunately, the class was so poorly run
that very few people ever got to do any designing or playing with
actual circuits.  Personally I consider UDel's EE major with the
"Digital option" at the time (I graduated 1986) to be a miserable
failure in teaching people how to actually *build* anything.  I still
have a minor circuit phobia for never having actually done anything
concrete as a result.  I felt pretty ripped off when I arrived at the
University of Utah for graduate school and learned that
*undergraduate* CS students at UU did more hands-on hardware design and
building in their one year hardware course than any EE student at UDel
ever did while I was there for 4 years.  Just thinking about it still
gets my goat.
-- 
"The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ:
          <http://www.xmission.com/~legalize/book/>
             Pilgrimage: Utah's annual demoparty
                <http://pilgrimage.scene.org>


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