Turbo C++ 3.0 bugs
Jim Leonard
trixter at oldskool.org
Wed Dec 14 02:14:33 CST 2005
Jim Leonard wrote:
> I hate to mention the obvious, but have you tried tracing through the
> code in a debugger to see what is actually happening? If the first call
> fails but the second call works, that is (in my experience) something
> very easy to determine the cause of in a debugger.
(I forgot to clarify in my post that I meant a low-level debugger, stepping
through assembler instructions, etc. -- not a C++ source symbolic debugger)
--
Jim Leonard (trixter at oldskool.org) http://www.oldskool.org/
Want to help an ambitious games project? http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/
More information about the cctalk
mailing list