! Dungeon run through for V3.x, 750-800 moves
!
! Bring in mat, get egg
!
pick up mat
s.e.e.w
u.take egg.d
e.s.n.e.open window
w.take bottle
w.drop mat
take lamp and sword
move rug.open trap door.light lamp.d
save "w1"
! Kill troll, disarm Round Room
! If killed instead, restore "w1" and try again
!
e
! Repeat until troll dead
!
kill troll
drop sword
n.e.s
! Need to get to Engravings Cave.  Here's how to return to
! Round Room if transported to wrong area
!	Deep Canyon		s
!	Grail Room		w
!	North-South Passage	ne.u.e.s.s
!	East-West Passage	e
!	Winding Passage		e.n.n.w
!	Maze			w.n.e
!
se.answer "well"
e.take pearls
e.get in bucket
open bottle.pour water
disembark.e.nw
tell robot "e".e
tell robot "push triangular button"
tell robot "s".s
take sphere.tell robot "lift cage".take sphere
n.w.se
! Need to get to Tea Room.  Here's how to return to
! Magnet Room if transported to wrong area
!	Machine Room		w
!
take all but orange cake
eat eatme cake
e.throw red cake at pool.take spices
w.eat blue cake.w.get in bucket
put water in bottle.disembark
w.w.d.n
open box.take violin
! Get rid of Cyclops, keep trap door from shutting
!
w.w.s.s.e.u.take coins
sw.e.s.ne.ulysses
n.e.turn off lamp
open case.put valuables in case.drop all
save "w2"
! Need to get thief working on egg
! If you get killed, restore "w2" and try again
!
take lamp and egg.light lamp
w.s.u
give egg to thief.d.n.e
! Collect lots of treasures
!
open trap door.d.e.n.e
e.take grail
w.ne.ne
! In the Echo Room, type echo to disarm
!
echo
take bar.u.e.n
take matchbook.send for brochure
n.take screwdriver and wrench
push yellow button
s.s.turn bolt with wrench
drop wrench.s.s.se.e.rub mirror
e.d.take trident
se.take pump
n.u.n.w.w.d.u.turn off lamp
put valuables in case
drop all
save "w3"
! Rob the Bank of Zork
!
take lamp and matches.light lamp
d.s.s.take painting
w.ne.e.s.take portrait
n.drop all but lamp and matches
walk through north wall
walk through south wall
walk through north wall
take bills
walk through north wall
drop bills
w.w.take all.walk through screen
s.s.n.w.u.turn off lamp
put valuables in case
drop all
save "w4"
! Land of Living Dead
!
take lamp and matches and bottle.light lamp
d.e.n.e.e.u.take bell
e.take book and candles
w.w.e.s.d
! If candles blown out, relight
!
light match
light candles with match
ring bell
take candles
light match
light candles with match
pour water on bell
read book
e.e.w.w
u.w.rub mirror
e.d.se.s.take trunk
n.n.u.n.w.w.d.u.turn off lamp
put valuables in case.drop all
take candles.e.take sack
u.take all.d.w.drop all
save "w5"
! Kill the thief.  Must be "Adventurer" with no wounds
! If killed, restore from "w5" and try again
!
take knife and lamp.light lamp
w.s.u
! Repeat until thief dead
!
kill thief
take valuables.d.n.e.turn off lamp
put valuables in case.drop all
save "w6"
! Get alternate light source
!
take lamp and rope.light lamp
d.e.n.d.w.e
tie rope to railing
d.turn off lamp.take torch
d.e.n.d.d.w.take wire
n.e.take coffin
u.n.e.n.n.n.u.n.rub mirror
n.n.w.w.w.w.u.
put valuables in case.drop all
save "w7"
! Ride the Frigid River
!
take torch and pump
d.e.n.e.nw.e.e.s.e.e.take shovel
nw.s.u.e.d.inflate boat with pump
drop pump
get in boat.take stick
launch.d.d.d.take buoy
w.disembark.
dig sand with shovel.again.again.again
take statue.s.s
wave stick.e.e.take pot
se.u.u.s.n.w.w.e.e.s.n.e.w.w.open sack.take garlic
open buoy.take emerald
put valuables in case.drop all
save "w8"
! Coal mining
!
take torch and lamp and garlic and screwdriver
d.e.n.e.se.e.rub mirror
w.w.n.nw.w.take figurine
e.s.ne.put torch and screwdriver in basket
light lamp.n.w.d.take bracelet
u.e.ne.n.ne.nw.d.d.ne
take coal.s.u.u.e.e.s.put coal in basket.lower basket
save "w9"
n.ne.n.ne.nw.d.d.s.drop all
sw.take all
e.open lid.put coal in machine.close lid
turn switch with screwdriver.open lid.take diamond
nw.put all in basket
ne.take all
n.u.u.e.e.s.raise basket.drop timber
take all except timber.turn off lamp
w.s.d.u.put valuables in case.drop all
save "w10"
! Puzzle Room
!
take torch.w.s.u.e.take warning
d.push east wall
s.sw.push south wall
e.e.push south wall
n.n.e.push south wall
take card.push south wall
e.ne.push west wall.again.again.again
ne.ne.n.push east wall
sw.s.se.ne.n.push west all
nw.push south wall.again
w.nw.nw.push south wall
se.se.se.ne.push west wall.again
sw.push north wall.again.again
nw.u
w.d.n.e.put valuables in case.drop all
save "w11"
! Palantirs, part 1
!
take mat and screwdriver and torch
d.e.n.d.w.e.d.w
put mat under door.open lid
put screwdriver in keyhole
take mat.take key.take screwdriver
unlock door with key.open door.enter
take sphere.exit.e
d.e.n.d.w.e.untie rope.take rope
e.w.s.w.w.u.put valuables in case.drop all
save "w12"
! Palantirs, part 2
!
take rope and torch
d.e.n.e.se.e.rub mirror
w.w.n.ne.take timber
w.s.drop timber.tie rope to timber
d.d.d.e.s.take sphere
n.d.u.put valuables in case
save "w13"
! Balloon
!
take torch and lamp and brick and wire and warning and matches
d.e.n.d.d.w.n.light lamp
throw torch at glacier
w.take ruby
w.s.get in basket
open receptacle.put warning in receptacle
light match.light warning with match
! Wait until small ledge reached
!
wait
wait
land.disembark.tie rope to hook.take coin
s.take purple book.n.get in balloon
untie rope
! Wait until wide ledge reached
!
launch
wait
wait
land.disembark.tie rope to hook
s.put brick in hole.put wire in brick
light match.light wire with match
n.s.take crown
n.get in balloon.untie rope.close receptacle
! Wait until balloon reaches bottom
!
launch
wait
wait
wait
wait
disembark.n.w.s.n.take torch
e.n.n.n.u.n.w.w.d.d.u.turn off lamp
open purple book.take stamp
put valuables in case.drop all
take canary.e.e.s.w.open mailbox
take brochure.take stamp
s.e.e.w.wind canary.take bauble
e.s.n.e.w.w.put valuables in case.drop all
save "w14"
! Should have 616 points, wait for endgame herald.
!
wait
wait
wait
wait
wait
light lamp
d.e.n.e.e.e.s.d.e.e.open crypt
enter.close crypt.turn off lamp
wait
! Transported to endgame
! Get magic spell, then play
!
incant "phrase"
d.n.drop sword
s.push button.n.n.enter
raise short pole.push red panel.again
lower short pole.push mahogany panel.again.again
raise short pole.push red panel.again.again.again
push pine panel.n
knock on door
! List of all answers
!
! ...offends the ghosts		answer "skeleton"
! ...enter robber's hideaway	answer "temple"
! ...determine function		answer "flask"
! ...object is haunted		answer "rusty knife"
! ...from the alter		answer "forest"
! ...useful to mirror		answer "rub"
! ...'Hello sailor' useful	answer "nowhere"
! ...value of Zorkmids		answer "30003"
!
answer "..."
answer "..."
answer "..."
n.n.e.n.n.set dial to 4.push button.tell master "stay"
s.open door.enter
tell master "set dial to 6"
tell master "push button"
open bronze door
exit
! You've won the game
!
