The files in this account will enable you to build a Multi-user KED editor
for use on an RSX11-M+ system.  If you are running a heavily used develop-
ment system  this can save you a lot of usable  memory and reduce the load
placed on your system  disk due to  task-loading and  checkpointing.   The
methods used are straight-forward and easily implemented. The only problem
I encountered was the use  of self-modifying(yuck) code in the editor.  To
resolve this I used a disassembler(courtesy of DECUS) to get a pseudo-MACRO
listing which I then poured over to find the glitch. A patch file was then
produced to move the self-modifying code to a  R/W section.  The resulting
task image must be installed with an /INC=XXXXXX.  The size of XXXXXX will
determine how much text can be CUT/PASTED. At our site we install KEDFSLMU
twice, once with an /INC=10000 for normal editing and as  ...KEX/INC=40000
when we need a  bigger buffer.  Also this  version of the  editor uses the
FCSFSL library to eliminate any overlays.

Files included:

	(1)	KEDFSLMU.ODL	- overlay descriptor file (non-overlayed)
	(2)	KEDFSLMU.CMD	- command file to build KEDFSLMU
	(3)	KEDPAT.PAT	- the patch file to make above fix
	(4)	KEDPAT.CMD	- the command file to patch and build KED

	I am available to help with any problems on a limited basis.  The
best and easiest method to contact me is by mail at the following address:

	Derek Franks				(306) 569-4421
	c/o Saskatchewan Wheat Pool
	2625 Victoria Ave.
	Regina, Saskatchewan
	S4P  2Y7
	CANADA
