#define rotate_width 38
#define rotate_height 38
static short rotate_bits[] = {
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffef, 0xffff, 0xffff, 0xffef,
   0xffff, 0xffff, 0xffef, 0xffff,
   0xffff, 0xffef, 0xffff, 0xffff,
   0xffef, 0xffff, 0xffff, 0xffef,
   0xffff, 0xffff, 0xffef, 0xffff,
   0xffff, 0xffef, 0xffff, 0xffff,
   0xffef, 0xffff, 0xffff, 0xfe2f,
   0xffff, 0xffff, 0xf1ef, 0xffff,
   0xffff, 0xcfef, 0xffff, 0xffff,
   0x3fef, 0xffff, 0xffff, 0xffef,
   0xfffe, 0xffff, 0xffef, 0xfffd,
   0xffff, 0xffef, 0xfffb, 0xffff,
   0xffef, 0xfff7, 0xffff, 0xffef,
   0xfff7, 0xffff, 0xffef, 0xffef,
   0xffff, 0xffef, 0xffef, 0xffff,
   0xffef, 0xffdf, 0xffff, 0xffef,
   0xffdf, 0xffff, 0xffef, 0xffbf,
   0xffff, 0xffef, 0xffbf, 0xffff,
   0xffef, 0xfdb7, 0xffff, 0xffef,
   0xfeaf, 0xffff, 0xffef, 0xff1f,
   0xffff, 0xffef, 0xffbf, 0xffff,
   0xffef, 0xffff, 0xffff, 0x000f,
   0x0000, 0xfffe, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff, 0xffff, 0xffff,
   0xffff, 0xffff};
