# 2.11BSD#431 - /usr/src/games/battlestar/init.c

##### Functions

    checkout          X
    getutmp           X
    initialize        X
    wizard            X

##### Variables

    badguys           X
    list              X

       1: /*
       2:  * Copyright (c) 1983 Regents of the University of California,
       3:  * All rights reserved.  Redistribution permitted subject to
       4:  * the terms of the Berkeley Software License Agreement.
       5:  */
       6:
       7: #if !defined(lint) && !defined(pdp11)
       8: static char sccsid[] = "@(#)init.c	1.3.1 1996/10/26";
       9: #endif
      10:
      11: #include "externs.h"
      12: #include <pwd.h>
      13:
      14: initialize(startup)
      15:     char startup;
      16: {
      17:     register struct objs *p;
      18:     int die();
      19:
      20:     puts("Version 4.2, fall 1984.");
      21:     puts("First Adventure game written by His Lordship, the honorable");
      22:     puts("Admiral D.W. Riggle\n");
      23:     srand(getpid());
      24:     getutmp(uname);
      25:     wiz = wizard(uname);
      26:     wordinit();
      27:     if (startup) {
      28:         location = dayfile;
      29:         direction = NORTH;
      30:         Time = 0;
      31:         snooze = CYCLE * 1.5;
      32:         position = 22;
      33:         setbit(wear, PAJAMAS);
      34:         fuel = TANKFULL;
      35:         torps = TORPEDOES;
      36:         for (p = dayobjs; p->room != 0; p++)
      37:             setbit(location[p->room].objects, p->obj);
      38:     } else
      39:         restore();
      40:     signal(SIGINT, die);
      41: }
      42:
      43: getutmp(uname)
      44:     char *uname;
      45: {
      46:     struct passwd *ptr;
      47:
      48:     ptr = getpwuid(getuid());
      49:     strcpy(uname, ptr ? ptr->pw_name : "");
      50: }
      51:
      52: char *list[] = {    /* hereditary wizards */
      53:     "riggle",
      54:     "chris",
      55:     "games",
      56:     "edward",
      57:     "comay",
      58:     "yee",
      59:     "dmr",
      60:     "ken",
      61:     0
      62: };
      63:
      64: char *badguys[] = {
      65:     "wnj",
      66:     "root",
      67:     "ted",
      68:     0
      69: };
      70:
      71: wizard(uname)
      72:     char *uname;
      73: {
      74:     char flag;
      75:
      76:     if (flag = checkout(uname))
      77:         printf("You are the Great wizard %s.\n", uname);
      78:     return flag;
      79: }
      80:
      81: checkout(uname)
      82:     register char *uname;
      83: {
      84:     register char **ptr;
      85:
      86:     for (ptr = list; *ptr; ptr++)
      87:         if (strcmp(*ptr, uname) == 0)
      88:             return 1;
      89:     for (ptr = badguys; *ptr; ptr++)
      90:         if (strcmp(*ptr, uname) == 0) {
      91:             printf("You are the Poor anti-wizard %s.  Good Luck!\n",
      92:                 uname);
      93:             CUMBER = 3;
      94:             WEIGHT = 9; /* that'll get him! */
      95:             clock = 10;
      96:             setbit(location[7].objects, WOODSMAN);  /* viper room */
      97:             setbit(location[20].objects, WOODSMAN); /* laser " */
      98:             setbit(location[13].objects, DARK); /* amulet " */
      99:             setbit(location[8].objects, ELF);   /* closet */
     100:             return 0;   /* anything else, Chris? */
     101:         }
     102:     return 0;
     103: }

#### Defined functions

checkout defined in line 81; used 1 times

- in line 76

getutmp defined in line 43; used 1 times

- in line 24

initialize defined in line 14; used 1 times

- in /usr/src/games/battlestar/battlestar.c line 32

wizard defined in line 71; used 1 times

- in line 25

#### Defined variables

badguys defined in line 64; used 1 times

- in line 89

list defined in line 52; used 1 times

- in line 86

sccsid defined in line 8; never used

Last modified: 1996-10-27 Generated: 2016-12-26 | Generated by src2html V0.67 page hit count: 1313 |