#if !defined(lint) && !defined(NOSCCS)
static	char *sccsid = "@(#)alloc.c 4.1.1 1996/4/4";
#endif

#include "config.h"
#include <unistd.h>
#include <sys/types.h>
#include <sys/uio.h>

#define debug
#ifdef debug
#define ASSERT(p) if(!(p))botch("p");else

/*
 * Can't use 'printf' below because that can call malloc().  If the malloc
 * arena is corrupt the result is a recursive loop which underflows the stack
 * and obfuscates the initial problem.
*/
botch(s)
char *s;
{
	struct	iovec	iov[3];
	register struct iovec *v = iov;
	char	*ab = "assertion botched: ";

	v->iov_base = ab;
	v->iov_len = strlen(ab);
	v++;
	v->iov_base = s;
	v->iov_len = strlen(s);
	v++;
	v->iov_base = "\n";
	v->iov_len = 1;

	writev(STDOUT_FILENO, iov, 3);
	abort();
}
#else
#define ASSERT(p)
#endif

/*	avoid break bug */
#ifdef pdp11
#define GRANULE 64
#else
#define GRANULE 0
#endif
/*	C storage allocator
 *	circular first-fit strategy
 *	works with noncontiguous, but monotonically linked, arena
 *	each block is preceded by a ptr to the (pointer of) 
 *	the next following block
 *	blocks are exact number of words long 
 *	aligned to the data type requirements of ALIGN
 *	pointers to blocks must have BUSY bit 0
 *	bit in ptr is 1 for busy, 0 for idle
 *	gaps in arena are merely noted as busy blocks
 *	last block of arena (pointed to by alloct) is empty and
 *	has a pointer to first
 *	idle blocks are coalesced during space search
 *
 *	a different implementation may need to redefine
 *	ALIGN, NALIGN, BLOCK, BUSY, INT
 *	where INT is integer type to which a pointer can be cast
*/
#define INT int
#define ALIGN int
#define NALIGN 1
#define WORD sizeof(union store)
#define BLOCK 1024	/* a multiple of WORD*/
#define BUSY 1

#define testbusy(p) ((INT)(p)&BUSY)
#define setbusy(p) (union store *)((INT)(p)|BUSY)
#define clearbusy(p) (union store *)((INT)(p)&~BUSY)

union store { union store *ptr;
	      ALIGN dummy[NALIGN];
	      int calloc;	/*calloc clears an array of integers*/
};

static	union store allocs[2];	/*initial arena*/
static	union store *allocp;	/*search ptr*/
static	union store *alloct;	/*arena top*/
static	union store *allocx;	/*for benefit of realloc*/
char	*sbrk();

char *
malloc(nbytes)
unsigned nbytes;
{
	register union store *p, *q;
	register nw;
	static temp;	/*coroutines assume no auto*/

	if(allocs[0].ptr==0) {	/*first time*/
		allocs[0].ptr = setbusy(&allocs[1]);
		allocs[1].ptr = setbusy(&allocs[0]);
		alloct = &allocs[1];
		allocp = &allocs[0];
	}
	nw = (nbytes+WORD+WORD-1)/WORD;
	ASSERT(allocp>=allocs && allocp<=alloct);
	ASSERT(allock());
	for(p=allocp; ; ) {
		for(temp=0; ; ) {
			if(!testbusy(p->ptr)) {
				while(!testbusy((q=p->ptr)->ptr)) {
					ASSERT(q>p&&q<alloct);
					p->ptr = q->ptr;
				}
				if(q>=p+nw && p+nw>=p)
					goto found;
			}
			q = p;
			p = clearbusy(p->ptr);
			if(p>q)
				ASSERT(p<=alloct);
			else if(q!=alloct || p!=allocs) {
				ASSERT(q==alloct&&p==allocs);
				return(NULL);
			} else if(++temp>1)
				break;
		}
		temp = ((nw+BLOCK/WORD)/(BLOCK/WORD))*(BLOCK/WORD);
		q = (union store *)sbrk(0);
		if(q+temp+GRANULE < q) {
			return(NULL);
		}
		q = (union store *)sbrk(temp*WORD);
		if((INT)q == -1) {
			return(NULL);
		}
		ASSERT(q>alloct);
		alloct->ptr = q;
		if(q!=alloct+1)
			alloct->ptr = setbusy(alloct->ptr);
		alloct = q->ptr = q+temp-1;
		alloct->ptr = setbusy(allocs);
	}
found:
	allocp = p + nw;
	ASSERT(allocp<=alloct);
	if(q>allocp) {
		allocx = allocp->ptr;
		allocp->ptr = p->ptr;
	}
	p->ptr = setbusy(allocp);
	return((char *)(p+1));
}

/*	freeing strategy tuned for LIFO allocation
*/
free(ap)
register char *ap;
{
	register union store *p = (union store *)ap;

	ASSERT(p>clearbusy(allocs[1].ptr)&&p<=alloct);
	ASSERT(allock());
	allocp = --p;
 	ASSERT(testbusy(p->ptr));
	p->ptr = clearbusy(p->ptr);
	ASSERT(p->ptr > allocp && p->ptr <= alloct);
}

/*	realloc(p, nbytes) reallocates a block obtained from malloc()
 *	and freed since last call of malloc()
 *	to have new size nbytes, and old content
 *	returns new location, or 0 on failure
*/

char *
realloc(p, nbytes)
register union store *p;
unsigned nbytes;
{
	register union store *q;
	union store *s, *t;
	register unsigned nw;
	unsigned onw;

	if(testbusy(p[-1].ptr))
		free((char *)p);
	onw = p[-1].ptr - p;
	q = (union store *)malloc(nbytes);
	if(q==NULL || q==p)
		return((char *)q);
	s = p;
	t = q;
	nw = (nbytes+WORD-1)/WORD;
	if(nw<onw)
		onw = nw;
	while(onw--!=0)
		*t++ = *s++;
	if(q<p && q+nw>=p)
		(q+(q+nw-p))->ptr = allocx;
	return((char *)q);
}

#ifdef debug
allock()
{
#ifdef longdebug
	register union store *p;
	int x;
	x = 0;
	for(p= &allocs[0]; clearbusy(p->ptr) > p; p=clearbusy(p->ptr)) {
		if(p==allocp)
			x++;
	}
	ASSERT(p==alloct);
	return(x==1|p==allocp);
#else
	return(1);
#endif
}
#endif

showall(s)
	char **s;
{
	register union store *p, *q;
	int used = 0, free = 0, i;

	if (s[1])
		printf("Memory allocation statistics %s\n", s[1]);
	for (p = clearbusy(allocs[1].ptr); p != alloct; p = q) {
		q = clearbusy(p->ptr);
		i = ((unsigned) q - (unsigned) p);
		if (testbusy(p->ptr)) {
			if (s[1]) {
				printf("	addr %06o, len %5d BUSY\n",
					p, i);
				printf("	content is: %s\n", p+1);
			}
			used += i;
		} else {
			if (s[1])
				printf("	addr %06o, len %5d FREE\n",
					p, i);
			free += i;
		}
	}
	printf("%u used, %u free, %u end\n", used, free, clearbusy(alloct));
}
