<Silly> RE: Help with question about web page access

David V. Corbin dvcorbin at optonline.net
Tue Aug 17 14:33:59 CDT 2004


2048x1536 (with is 4 1024x768 areas on the same glass) is what I use on some
of my 21"/22" monitors.

Even the lower cost ones do 1920x1440 without a problem...

Check these links for the specs....

My "standard development monitor:
http://www.viewsonic.com/products/desktopdisplays/crtmonitors/graphicseries/
g220fb/  [about $500]

Good Dual Monitor Controller Card...
http://www.ati.com/products/radeon9800/aiw9800pro/specs.html [About $300]

Or For 3-D work [single monitor only]
http://www.ati.com/products/radeonx800/specs.html [About $500]


1600x1200 [not 1280 which you may be confusing with 1280x1204] is what I run
on my 17" screens.


>>> -----Original Message-----
>>> From: cctalk-bounces at classiccmp.org 
>>> [mailto:cctalk-bounces at classiccmp.org] On Behalf Of der Mouse
>>> Sent: Tuesday, August 17, 2004 2:44 PM
>>> To: General Discussion: On-Topic and Off-Topic Posts
>>> Subject: Re: <Silly> RE: Help with question about web page access
>>> 
>>> >> (It's also why I loathe black-on-white for computer 
>>> displays - I find 
>>> >> it fine for reflective technologies, such as ink on 
>>> paper, but horrid 
>>> >> for self-luminant technologies, such as all computer 
>>> displays I've 
>>> >> seen.)
>>> > With respect to CRT (and all other self luminant 
>>> displays) I find that 
>>> > the contrast issue really depends on the pixel size.  When I am 
>>> > running 2048x1536 here.  A black backround with white 
>>> text is horrid 
>>> > [assuming a 1-3 pixel stroke width for text] Black on 
>>> white is great.
>>> 
>>> I've never seen a CRT running 2048x1536.  But I've seen 
>>> 1600x1280, and based on that, I suspect that your problem 
>>> is that you're pushing the monitor beyond what it can 
>>> actually do - and under those circumstances, thin vertical 
>>> strokes tend to get lost, which does damage W-on-B worse 
>>> than it does B-on-W.
>>> 
>>> I had a monochrome monitor (= no shadow mask, and therefore 
>>> dot pitch limited only by intensity control electronics 
>>> bandwidth) that was great at 1600x1280, but unfortunately 
>>> it dimmed into unusability.  I've yet to see a colour 
>>> screen that was any good at that sort of resolution - I'm 
>>> told they exist but are expensive.  (I'd be willing to 
>>> believe that a good 2048x1536 screen could exist, but I'd 
>>> expect it to be _very_
>>> expen$ive....)
>>> 
>>> A single-pixel vertical line and a single-pixel horizontal 
>>> line should appear about equal brightness, white-on-black.  
>>> If one appears visibly dimmer than the other, then 
>>> something is being pushed beyond what it can really do, and 
>>> you will have legibility problems - but the real problem is 
>>> pushing the hardware; using white-on-black just makes it 
>>> somewhat more visible.
>>> 
>>> /~\ The ASCII				der Mouse
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>>>  X  Against HTML	       mouse at rodents.montreal.qc.ca
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