SUBROUTINE DEAD(JX) LOGICAL*1 A D TYPE *,' DEAD' A=7 !This is Buzzer C C Loop to draw explosion C DO 10 I=0,5 CALL POSITN(JX+I,1+I) WRITE(5,20) CALL POSITN(JX,1+I) WRITE(5,20) CALL POSITN(JX-I,1+I) WRITE(5,20) CALL POSITN(JX-I,1) WRITE(5,20) CALL POSITN(JX+I,1) WRITE(5,20) IF (I.EQ.5) GOTO 10 CALL POSITN(JX+I+1,2+I) WRITE(5,30) CALL POSITN(JX,2+I) WRITE(5,30) CALL POSITN(JX-1-I,1+I+1) WRITE(5,30) CALL POSITN(JX-I-1,1) WRITE(5,30) CALL POSITN(JX+I+1,1) WRITE(5,30) WRITE(5,40) A 10 CONTINUE C C Reset Position of Base C JX=40 RETURN C C Format for explosion C 20 FORMAT('$ ') 30 FORMAT('$*') 40 FORMAT(1H$,A1) END