This game is similar to the arcade game, CENTIPEDE. As written, it must be played on a VT100 video terminal. You have a gun, which you can move around on the bottom third of the screen (player's zone) and with which you can shoot at various invading creatures. Bullets from your gun travel upwards until they either hit a target or the top of the screen. No more than one bullet can be on the screen at a time. Centipedes appear at various times on the screen, consisting of a head and from zero to eleven body segments. Centipedes move back and forth across the screen, descending a level when they hit a screen boundary, a mushroom, or another centipede. When they reach the bottom of the screen they begin to ascend in the same manner, but remain within the player's zone. The object of the game is to kill these centipedes before they eat your gun. When you hit a centipede with a bullet, he becomes one segment shorter. (Thus if he only had a head, he is now completely destroyed.) If you hit the head, the next segment becomes the new head. If you hit the tail, it is destroyed. If you hit anything in between, that segment is destroyed and the centipede becomes two smaller centipedes. In all cases, the segment destroyed becomes a mushroom. A spider appears almost continuously in the player's zone. He starts at one end and moves randomly across to the other side of the screen. He can kill you and you can kill him. He eliminates any mushrooms he contacts, but you get no credit for destroying them. To make matters more difficult, two other creature types start appearing after you have reached certain scores. Fleas move straight down from the top of the screen, dropping mushrooms behind them periodically. They can, like the spider, kill you or be shot by you. Scorpions move horizontally across the screen, and poison any mushrooms they contact. When a centipede hits a poison mushroom, it zigzags straight down to the bottom of the player's zone and then resumes normal motion. You fire the gun by pressing any alphabetic key or the space bar. Holding the pressed key down will cause rapid fire (limited to one bullet on the screen at one time). You move your gun with the keypad numeric keys. There are eight directions of motion. The 2, 4, 6, and 8 keys give you horizontal and vertical motion, and the 1, 3, 7, and 9 keys give you diagonal motion. One push of a direction key moves you one square. You can hold a key down for rapid motion. NOTE!!! Due to the nature of the VT100 autorepeat key feature, you cannot have rapid motion and fire, or rapid fire and motion, at the same time. Thus, if you hold both the firing space bar and a direction key down at the same time, nothing happens!! You get three guns, plus a bonus one every 12000 points. The game continues until you run out of guns. The game can be put on 'hold' by typing a control-S (noscroll) and resumed by typing a control-Q (noscroll). You can end the game at any time by typing a control-C. The scoring of the game is as follows: each centipede head killed: - 100 points each centipede body segment killed: - 10 points each mushroom destroyed: - 1 point (note that it takes 4 shots to destroy a mushroom) each spider killed - 300, 600, or 900 points (depends on how close spider is to gun) each flea killed - 200 points each scorpion killed - 1000 points When a gun is killed, all damaged and poisoned mushrooms are repaired. You get 5 points for each one. Enjoy!! Glen Hoffing RCA Gov't Communications Systems Front and Cooper Sts. 10-4-6 Camden, NJ 08102