This game is similar to the arcade game, PACMAN. As written, it must be played on a VT100 video terminal. You are the PACMAN (asterisk character) and are being chased by the four monsters - LEFTY (line feed character), CURLY (carriage return character), FLUFFY (form feed character), and NELLIE (new line character). You have four directional keys for motion. (8 is up, 2 is down, 4 is left, and 6 is right). These four keys on the VT100 keypad correspond to the four directions. It takes a little getting used to this simulated version of a joystick, but it can be done. The directional keys do not have to be held down. When you select a direction the PACMAN will move in that direction until he hits a wall or you select a new direction. If you select a direction in which PACMAN cannot move at the moment, it will be remembered and PACMAN will make that direction change at the first possible opportunity, unless you enter a new direction in the interim. Normally the monsters are chasing you. When you eat an energizer, (the little circles on the screen) you can eat monsters for bonus points. The monsters will all change to diamond characters to signify that you are in this state. When they are about to change back to monsters (blink in the arcade PACMAN game) they will change to checkerboard characters. When you eat all of the dots and energizers on the board, the game will reset with a new board. You get three PACMEN in the game, plus a bonus one at 10000 points. The game ends when you run out of PACMEN. Periodically, fruit will appear under the monsters' "prison". You get bonus points for eating these fruit, which appear as the letter A on the first board, B on the second, etc., up to six boards. At the side of the PACMAN maze you will have continually displayed your current score, the number of PACMEN you have left, and the fruit you have eaten. Scoring is as follows: Dot - 10 points Energizer - 50 points Eating monsters: First - 200 points Second - 400 points Third - 800 points Fourth - 1600 points Fruit: A(apple) - 100 points B(berry) - 300 points C(cherry) - 500 points D(date) - 700 points E(eggplant) - 1000 points F(fig) - 2000 points The game will end automatically when you run out of PACMEN. In addition, you can end the game at any time by typing in a control-C. The screen can be "frozen" for interruptions or distractions by typing a control-S (or no- scroll) and unfrozen by typing a control-Q (or no-scroll). Enjoy!! Glen Hoffing RCA Gov't Communications Systems Front and Cooper Sts. 10-4-6 Camden, NJ 08102