.TITLE POINT .GLOBL .POINT POINT:: ; ENTRY POINT TST (R5)+ ; BUMP POINTER MOV @(R5)+,R0 ; FDB ADDRESS IN R0 MOV @(R5)+,R1 ; LOW ORDER BLOCK NUMBER IN R1 MOV @(R5)+,R2 ; HIGH ORDER BLOCK NUMBR IN R2 MOV @(R5),R3 ; BYTE OFFSET IN R3 CALL .POINT RETURN .END