0010 REM INSTRUCTIONS FOR "STREK" GAME 0020 REM VERSION "STINST2" 12/8/74 0030 DIM A$[1] 0035 DATA 240,360,540,640,720,780,860,910,960 0040 FOR I=1 TO 9 0050 READ K : GOTO K 0060 PRINT 0070 PRINT "(TO CONTINUE, HIT 'RETURN')" 0080 PRINT 0090 INPUT A$ 0100 NEXT I 0110 PRINT "1. WHEN YOU SEE 'COMMAND ?' PRINTED, ENTER ONE OF THE LEGAL" 0120 PRINT "COMMANDS (NAV,SRS,LRS,PHA,TOR,SHE,DAM,COM, OR XXX)" 0130 PRINT "2. IF YOU SHOULD TYPE IN AN ILLEGAL COMMAND, YOU'LL GET A SHORT" 0140 PRINT "LIST IF THE COMMANDS PRINTED OUT. " 0150 PRINT "3. SOME COMMANDS REQUIRE YOU TO ENTER DATA. (FOR EXAMPLE, THE" 0160 PRINT " 'NAV' COMMAND COMES BACK WITH 'COURSE (1-9) ?'.) IF YOU" 0170 PRINT "TYPE IN ILLEGAL DATA (LIKE NEGATIVE NUMBERS), THAT COMMAND" 0180 PRINT "WILL BE ABORTED. " 0190 PRINT 0200 PRINT "HIT (CAR RET) TO CONTINUE" 0210 INPUT A$ 0220 CHAIN "STREK7" 0230 REM ***EXIT HERE*** 0240 PRINT 0250 PRINT " INSTRUCTIONS FOR *** STAR TREK ***" 0260 PRINT 0270 PRINT " THE GALAXY IS DIVIDED INTO AN 8 X 8 QUADRANT GRID, " 0280 PRINT " AND EACH QUADRANT IS FURTHER DIVIDED INTO AN 8 X 8 SECTOR GRID " 0290 PRINT 0300 PRINT " YOU WILL BE ASSIGNED A STARTING POINT SOMEWHERE IN THE GALAXY " 0310 PRINT "TO BEGIN A TOUR OF DUTY AS A COMMANDER OF THE STAR SHIP ENTERPRISE" 0320 PRINT " YOUR MISSION: TO SEEK AND DESTROY THE FLEET OF KLINGON WARSHIPS " 0330 PRINT " WHICH ARE MENACING THE UNITED FEDERATION OF PLANETS. " 0340 PRINT 0350 RETURN 0360 PRINT 0370 PRINT " YOU HAVE THE FOLLOWING COMMANDS AVAILABLE TO YOU AS " 0380 PRINT "CAPTAIN OF THE STAR SHIP: " 0390 PRINT " 'NAV' COMMAND = WARP ENGINE CONTROL -- " 0400 PRINT " COURSE IS IN A CIRCULAR NUMERICAL 4 3 2 " 0410 PRINT " VECTOR ARRANGEMENT AS SHOWN. . . . " 0420 PRINT " INTEGER AND REAL VALUES MAY BE ... " 0430 PRINT " USED. (THUS, COURSE 1.5 IS HALF- 5 ----- 1 " 0440 PRINT " WAY BETWEEN 1 AND 2.) ... " 0450 PRINT " . . . " 0460 PRINT "VALUES MAY APPROACH 9.0, WHICH 6 7 8 " 0470 PRINT " ITSELF IS EQUIVALENT TO 1.0 " 0480 PRINT " COURSE " 0490 PRINT " ONE WARP FACTOR IS THE SIZE OF " 0500 PRINT " ONE QUADRANT. THEREFORE TO GET " 0510 PRINT " FROM QUADRANT 6,5 TO 5,5 YOU WOULD " 0520 PRINT " USE COURSE 3, WARP FACTOR 1.0. " 0530 RETURN 0540 PRINT " 'SRS' COMMAND = SHORT RANGE SENSOR SCAN " 0550 PRINT " SHOWS YOU A SCAN OF YOUR PRESENT QUADRANT. " 0560 PRINT " SYMBOLOGY ON YOUR SENSOR SCREEN IS AS FOLLOWS: " 0570 PRINT " <*> = YOUR STARSHIP'S POSITION " 0580 PRINT " +++ = KLINGON BATTLE CRUISER " 0590 PRINT " >!< = FEDERATION STARBASE (REFUEL/REPAIR/RE-ARM HERE!) " 0600 PRINT " * =STAR " 0610 PRINT " A CONDENSED 'STATUS REPORT' WILL ALSO BE PRESENTED. " 0620 PRINT 0630 RETURN 0640 PRINT " 'LRS' COMMAND = LONG RANGE SENSOR SCAN " 0650 PRINT " SHOWS CONDITIONS IN SPACE FOR ONE QUADRANT ON EITHER SIDE " 0660 PRINT " OF THE ENTERPRISE (WHICH IS IN THE MIDDLE OF THE SCAN) " 0670 PRINT " THE SCAN IS CODED IN THE FORM '***', WHERE THE UNITS DIGIT " 0680 PRINT " IS THE NUMBER OF STARS, TENS DIGIT THE NUMBER OF STARBASES, " 0690 PRINT " AND HUNDREDS OF DIGIT IS THE NUMBER OF KLINGONS. " 0700 PRINT " FOR EXAMPLE --- 207 = 2 KLINGONS, NO STARBASES, 7 STARS " 0710 RETURN 0720 PRINT " 'PHA' COMMAND = PHASER CONTROL. " 0730 PRINT " ALLOWS YOU TO DESTROY THE KLINGON BATTLE CRUISER BY " 0740 PRINT " ZAPPING THEM BY SUITABLY LARGE UNITS OF ENERGY TO " 0750 PRINT " DEPLETE THEIR ENERGY POWER, (REMEMBER KLINGONS HAVE " 0760 PRINT " PHASERS, TOO. " 0770 RETURN 0780 PRINT " 'TOR' COMMAND = PHOTON TORPEDO CONTROL. " 0790 PRINT " TORPEDO COURSE IS THE SAME AS USED IN WARP ENGINE CONTROL " 0800 PRINT " IF YOU HIT THE KLINGON VESSEL, HE IS DESTROYED AND " 0810 PRINT " CANNOT FIRE BACK AT YOU. IF YOU MISS YOU ARE SUBJECT TO " 0820 PRINT " HIS PHASER FIRE. " 0830 PRINT " NOTE: THE LIBRARY COMPUTER ('COM' COMMAND) HAS AN " 0840 PRINT " OPTION TO COMPUTE TORPEDO TRAJECTORY FOR YOU (OPTION 2). " 0850 RETURN 0860 PRINT " 'SHE' COMMAND = SHEILD CONTROL. " 0870 PRINT " DEFINES NUMBER OF ENERGY UNITS TO BE ASSIGNED TO SHEILDS. " 0880 PRINT " ENERGY IS TAKEN FROM TOTAL SHIP'S ENERGY. NOTE THAT THE " 0890 PRINT " TOTAL ENERGY INCLUDES SHIP'S ENERGY. " 0900 RETURN 0910 PRINT "'DAM' CONTROL = DAMAGE CONTROL REPORT. " 0920 PRINT " GIVES STATE OF REPAIR OF ALL DEVICES, WHERE A NEGATIVE " 0930 PRINT " 'STATE OF REPAIR' SHOWS THAT THE DEVICE IS TEMPORARILY " 0940 PRINT " DAMAGED. " 0950 RETURN 0960 PRINT " 'COM' COMMAND = LIBRARY COMPUTER " 0970 PRINT " THE LIBRARY COMPUTER CONTAINS SIX OPTIONS: " 0980 PRINT " OPTION 0 = CUMULATIVE GALACTIC RECORD " 0990 PRINT " WHICH SHOWS COMPUTER MEMORY OF THE RESULTS OF ALL PREVIOUS " 1000 PRINT " LONG RANGE SENSOR SCANS. " 1010 PRINT " OPTION 1 = STATUS REPORT " 1020 PRINT " WHICH SHOWS THE NUMBER OF KLINGONS, STARDATES, AND STARBASES " 1030 PRINT " REMAINING IN THE GAME. " 1040 PRINT " OPTION 2 = PHOTON TORPEDO DATA " 1050 PRINT " WHICH GIVES DIRECTIONS AND DISTANCE FROM THE ENTERPRISE " 1060 PRINT " TO ALL KLINGONS IN YOUR QUADRANT " 1070 PRINT " OPTION 3 = STARBASE NAV DATA " 1080 PRINT " WHICH GIVES DIRECTION AND DISTANCE TO ANY STARBASE " 1090 PRINT " WITHIN YOUR QUADRANT " 1100 PRINT " OPTION 4 = DIRECTION/DISTANCE CALCULATOR " 1110 PRINT " WHICH ALLOWS YOU TO ENTER COORDINATES FOR " 1120 PRINT " DIRECTION/DISTANCE CALCULATIONS. " 1130 PRINT " OPTION 5 = GALACTIC/REGION NAME/MAP " 1140 PRINT " WHICH PRINTS THE NAMES OF THE SIXTEEN MAJOR GALACTIC " 1150 PRINT " REGIONS REFERRED TO IN THE GAME. " 1160 RETURN 1170 END