README.md
The files in this account will enable you to build a Multi-user KED editor
for use on an RSX11-M+ system. If you are running a heavily used develop-
ment system this can save you a lot of usable memory and reduce the load
placed on your system disk due to task-loading and checkpointing. The
methods used are straight-forward and easily implemented. The only problem
I encountered was the use of self-modifying(yuck) code in the editor. To
resolve this I used a disassembler(courtesy of DECUS) to get a pseudo-MACRO
listing which I then poured over to find the glitch. A patch file was then
produced to move the self-modifying code to a R/W section. The resulting
task image must be installed with an /INC=XXXXXX. The size of XXXXXX will
determine how much text can be CUT/PASTED. At our site we install KEDFSLMU
twice, once with an /INC=10000 for normal editing and as ...KEX/INC=40000
when we need a bigger buffer. Also this version of the editor uses the
FCSFSL library to eliminate any overlays.

Files included:

(1) KEDFSLMU.ODL - overlay descriptor file (non-overlayed)
(2) KEDFSLMU.CMD - command file to build KEDFSLMU
(3) KEDPAT.PAT - the patch file to make above fix
(4) KEDPAT.CMD - the command file to patch and build KED

I am available to help with any problems on a limited basis. The
best and easiest method to contact me is by mail at the following address:

Derek Franks (306) 569-4421
c/o Saskatchewan Wheat Pool
2625 Victoria Ave.
Regina, Saskatchewan
S4P 2Y7
CANADA